Gilbert Stanley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His feathered hat is riddled with cuts and holes. He has violet eyes and a grey hat with a black feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 800 sp. Amber (120 gp).
Sumnes Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, tan, dusty cloak. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. Her skin is flawless and her amber eyes scan people very quickly.
Personality: This woman loves painting and to teach people painting more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is wracked by social anxiety; and to reunite with her old friends
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Adventurer, Rich, Guardian. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1400 sp. 2 Antitoxin.
Mary Oakley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a grey armored body suit, with a simple white line shooting up and back down. Her golden hair is singed and shortened. Her gray eyes dart from person to person.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.
History: She comes from a rich eastern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Theobald Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His long blonde hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 100 gp.
Anbera Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. She has a very tight haircut. Her half smiles and green eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a desert tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anbera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anbera. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
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