Murook Watson, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is auburn and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Murook hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the east to a Courier, Murook learned a great deal about her father's area of expertise. Her martial abilities were realized during a raid on her village. She struck the Courier job and began her own company from there.
Motivation: To unite with her sister; and balancing her hectic life and new courier responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Family, Job. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 3d10+5, Ranged +6 / 3d10+2, Grapple +5
Possessions: 4000 gp. Jade (140 gp). Pink pearl (140 gp). Amethyst (140 gp). Rhodochrosite (8 gp). Star ruby (1600 gp).
Herleva Sutton, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered nunchaku and tarnished shortspear as well. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is happy with her job as a Interpreter. She turns her eye from what people do, preferring to live and let live. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered north to less war torn lands. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Healer again; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job, Nature, Military. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp.
Duvamil Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is auburn. This hazel eyed easterner is not easily forgotten.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.
Motivation: Wants to have a good time and be beloved.
Ideals: Artistic, Optimist. Flaws: Disease. Bonds: In love, Adventurer. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Guy Kendal, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair up in a very large beehive style do. His violet eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Joker, Logical. Bonds: Attractive. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Half-Plate.
Ethereal Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a pastel costume with the symbols of the four houses of cards on his torso. His long beige fur is drawn into a two foot long braid. This amber eyed easterner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has never given up on his painting dream.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist, Professionalism, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Painter
Voice: Stutters
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 74 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
Possessions: 1900 gp.
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