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NPC Generator

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Advanced [show]


Verna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears many layers of old clothing at all times. Her white hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: When she was but 4 years old her parents immigrated from the south. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has dedicated herself to building a better trade route.

Motivation: She's attracted to the PC.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Immigrant. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Verna Warmwater, Female Halfling Expert 7
Small (2'8") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 49 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'6". She wears a worn and beaten armor, and her gloved hand is found clutching a club. Her white hair is long and unkept. Her amber eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest woman in the south; and she's looking for her big break

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Herleva Meliamne, Female Half-Elf Druid 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times. She carries with her a set of monstrous two handed axes on her belt, each one with a topaz on the hilt. Her top hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy, self-centered, vain, and jealous.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly, Selfish. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Dynamic In Woods, Female Tabaxi Bard 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 10 (+0)18 (+4)
Skills History +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 20 gp.


Social Check DCs


Baern Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his sickle always slung over his shoulder. His red hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and to be a body guard again

Ideals: Optimist, Entrepeneur. Bonds: Job, Poor, Enemies. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Baern Strongheart, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp.


Social Check DCs


Aerdeth Aloro, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is dressed in an above average manner. His clothes are grease stained in places. His long chestnut hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Aerdeth Aloro, Male Elf Ranger 9
Medium (5'3") Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1900 gp. Rhodochrosite (6 gp). Tourmaline (160 gp). Sard (80 gp). Black star sapphire (900 gp). Red garnet (160 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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