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NPC Generator

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Advanced [show]


Grigi Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has moderate length silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She got into the Barrister business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Athletic, Joker. Bonds: Has a crush, Job, Rich. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Grigi Dalton, Female Half-Orc Warrior 6
Medium (5'11") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Draconic
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has no fur. His eyes are green and beady.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Slave. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Seven Grass, Male Tabaxi Commoner 7
Medium (5'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)7 (-2) 13 (+1)15 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Violet garnet (200 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man tends to wear a large brown jacket. He keeps his auburn hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Elaim Gorunn, Male Dwarf Paladin 10
Medium (4'4") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 100 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)13 (+1) 7 (-2)9 (-1)
Skills History +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a pastel coat over a blue low-cut shirt, and a broad hat upon his head. His white fur is thinning but still full. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with music.

History: Flask was born with his father's beautiful face. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer, Religious. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Flask Blossom, Male Tabaxi Commoner 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 6 (-2)11 (+0)
Skills Religion +3, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Erdan Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Erdan is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Erdan was born on a far southern mountains where he grew up under the tutelage of his father, an expert Guard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Mundane. Bonds: Attractive, Rich, Immigrant. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Erdan Hanali, Male Half-Elf Warrior 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)16 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 50 pp. Silver chalice with lapis lazuli gems (80 gp). Silver chalice with lapis lazuli gems (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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