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Advanced [show]


Herleva Anderton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her long red hair is drawn into a two foot long braid. Her half smiles and violet eyes are beguiling and draw you in.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the east to a Actor, Herleva learned a great deal about her mother's area of expertise. Through the years after Herleva was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Herleva's mother didn't care for her much, and the feeling was mutual. She has worked as a Actor like her mother before her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Herleva Anderton, Female Human Cleric 11
Medium (4'10") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Terran, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Merton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is smooth and relatively long. Her fierce green eyes like to dwell on things.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud.

Ideals: Artistic. Flaws: Mundane, Insane. Bonds: Enemies, Immigrant. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Avice Merton, Female Human Cleric 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 5 (-3)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Rurik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly falchions and tridents. His brown hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Criminal record. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Rurik Strakeln, Male Dwarf Sorcerer 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 63 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 10 (+0)8 (-1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Armara Pain, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a green coat. Her brown hair is lengthy and is close to two feet long. Her ears are large.

Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Armara Pain, Female Tiefling Ranger 9
Medium (5'7") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Jasper (60 gp). Alexandrite (1100 gp). Jade (40 gp). Freshwater pearl (16 gp). Rose (60 gp).


Social Check DCs


William Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the sun god around his neck, and a shield on his belt. His silver hair has been sun bleached extensively. He has amber eyes and a grey hat with a white feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: He comes from a rich western family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Adventurer, Rich. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

William Hamilton, Male Human Commoner 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Jasper (60 gp).


Social Check DCs

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