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Advanced [show]


Matilda York, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her head has been shaved. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and she feels threatened by others

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Job. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Matilda York, Female Human Warrior 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Jabbie Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Courier, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Expand his business.

Flaws: Antagonistic, Lazy. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Jabbie Dunben, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 21 (+5)12 (+1) 15 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 26000 cp.


Social Check DCs


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue coat over a black low-cut shirt, and a feathered hat upon his head. His hair is always cut to a buzz. His eyes are brown and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Burgell was born in the south. At a young age he loved to build and create. In his 12th year, his parents were killed by a dire rats raid, leaving Burgell alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Burgell was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and he seems to be bored by most things

Ideals: Optimist, Persistence. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Burgell Scheppen, Male Gnome Paladin 8
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 86 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 18 (+4)12 (+1)
Skills Medicine +7, Nature +5
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1300 gp. Old masterpiece painting (2400 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow painted combat armor at almost all times, and she perpetually has her flail ready. Her black hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the east her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Claira Koehlanna, Female Half-Elf Ranger 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Marigold Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. Her red hair is well kept. Her hazel eyes dart from person to person.

Personality: She exudes charisma. She is a tour de force of persuasion. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Marigold grew up listening to her mother's many stories. After coming to the age of reason, Marigold took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Marigold Sunmeadow, Female Halfling Fighter 9
Small (3'1") Halfling, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 55 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal, Celestial
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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