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NPC Generator

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Advanced [show]


Gynk Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her head has been shaved. She has several tiny sapphire earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She left for the south, certain she would find work there.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Gynk Windsor, Female Half-Orc Aristocrat 4
Medium (4'11") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)13 (+1) 10 (+0)6 (-2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Orryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his pastel robe. He has a moderate pudge and is not very fit. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bookbinder mother left him crippled. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Nature, Rich. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Orryn Folkor, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Immeral Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is physically well-built. His brown hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Immeral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. His father was a soldier and died while he was still young. Immeral was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Immeral Arnuanna, Male Half-Elf Warlock 9
Medium (4'9") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp. Red-brown spinel (130 gp). Brown-green garnet (130 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a faded coat and loose pants complete with broad hat. Her golden hair has been sun bleached extensively. She has hazel eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a Seamstress, her father struggled to pay the bills. When Traulam reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and a strong sense of loyalty to gnomish people

Ideals: Fighting. Flaws: Racist. Bonds: Job, Poor, Military. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Traulam Mundy, Female Half-Elf Bard 4
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10000 cp. White pearl (80 gp). Freshwater pearl (12 gp). Chalcedony (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Imsh Read, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His blonde hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Imsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Insomniac, Depressed. Bonds: Mentor, Rich. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Imsh Read, Male Half-Orc Monk 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 100 sp. Golden pearl (40 gp).


Social Check DCs

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