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NPC Generator

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Advanced [show]


Thava Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her black crest to look like a famous performer. Her half smiles and red eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for her, and Thava does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the north. Her mother was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Thava Kerrhylon, Female Dragonborn Warrior 7
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Investigation +3, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 600 gp. Black pearl (500 gp). Onyx (40 gp). Alexandrite (500 gp). Moonstone (40 gp). 1 Minor magic item.


Social Check DCs


Mormog Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long yellow pants that bunch up around his shoes. He has golden hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and revenge

Ideals: Logical, Gifted. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Mormog Windsor, Male Half-Orc Paladin 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)10 (+0) 6 (-2)5 (-3)
Skills Athletics +6, History +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown top hat and brown clothes. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Fletcher for hire.

Motivation: To settle down with his crush; and he wants to get laid

Flaws: Ugly, Secretive. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Tim Clare, Male Human Adept 6
Medium (5'2") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. Solid gold idol (1000 gp). Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Mamnen Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green costume with the symbols of luck on his torso, and is pretty ugly. His brown hair is slicked back into a classic pompadour. His red unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Mamnen will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mamnen took refuge in the old dungeon and found the beat up rapier and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Mamnen Principle, Male Tiefling Aristocrat 5
Medium (5'8") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Lapis lazuli (15 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large blue mantle and cape that has been intricately interwoven into her yellow robe. Her hair is short and silver. She has hazel eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the south, but her parents moved at a very young age to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Loopmottin Umbodoben, Female Gnome Adept 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 99 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 900 pp. Carnelian (30 gp). Deep blue spinel (400 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). Pink pearl (120 gp). Peridot (30 gp). Azurite (14 gp). Rhodochrosite (14 gp). Obsidian (14 gp). Eye agate (14 gp). Fire opal (1400 gp). White pearl (120 gp). Blue quartz (14 gp). 1 Medium magic item.


Social Check DCs

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