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NPC Generator

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Advanced [show]


Howard Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white leather gloves, a white jacket, and tight pants. His white hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of southern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Howard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Howard. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Criminal record. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Howard Sunmeadow, Male Halfling Paladin 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Amethyst (120 gp).


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long gold crest kept up in a rat tail. His skin is flawless and his red eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to be a dilettante again

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Zedaar Norixius, Male Dragonborn Monk 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)11 (+0) 11 (+0)7 (-2)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ootah Wordsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a worn and beaten armor. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are amber and she is always smoking a pipe.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Merchant business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Ootah Wordsworth, Female Half-Orc Adept 16
Medium (5'1") Half-Orc, True Neutral (CR 16)
Armor Class 10
Hit Points 80 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 12 (+1)10 (+0) 16 (+3)6 (-2)
Skills Deception +3, History +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +10 / 4d10+5, Ranged +5 / 4d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 9000 gp. Violet garnet (300 gp). Deep blue spinel (300 gp). Malachite (13 gp). Violet garnet (300 gp). Red garnet (40 gp). Coral (40 gp). Alexandrite (300 gp). Rhodochrosite (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Murgen Browning, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a white shirt with thin blue vertical stripes and white pants. She is an epitome of beauty. She wears her hair in dreadlocks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the recently deceased. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She inherited the family business which she has now maintained for 3 years.

Motivation: She is unsatisfied with her job.

Ideals: Gifted, Opinionated. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Murgen Browning, Female Half-Orc Cleric 5
Medium (4'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 16 (+3)7 (-2)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing colorful clothing, dressed as a Architect. She is tall, broad shouldered and powerfully built. Her white hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a small toy that she constantly fidgets with.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Secretive, Addict, Disease. Bonds: Adventurer, Criminal record. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Veloptima Shadowcloak, Female Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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