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Advanced [show]


Cimer Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his green robe and has his rapier always slung over his shoulder. His red hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He has always had a great fascination with Half-Orc culture. He is lazy, self-centered, vain, and jealous.

History: Cimer lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Racist, Selfish. Bonds: Family, Rich. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Cimer Ecstasy, Male Tiefling Warlock 7
Medium (5'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Giant
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 50 pp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman typically wears yellow cloth garments or leather armor, and sports empty pouches on her belt. Her long brown hair reaches down to her waist. Her fierce hazel eyes like to dwell on things.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Hunter profession.

History: Born in the north to a Shoemaker, Antinua learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.

Motivation: She is unsatisfied with her job.

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Antinua Kemmerer, Female Half-Elf Monk 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)3 (-4) 12 (+1)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown costume with the symbols of death on his torso. His hair is chestnut and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: Whurbin was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Logical. Bonds: Immigrant, Attractive, Military. Occupation: Stableman

Voice: French accent

Attributes [hide]

Whurbin Aranore, Male Dwarf Expert 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 93 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bryseis Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has a large green mantle and cape that has been intricately interwoven into her grey robe. She has white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. A true patriot, Bryseis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Bryseis hails from a village terrorized by drow. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bryseis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bryseis. Recently she has begun working with bootleggers and crooks.

Motivation: To end her boredom; and someone believes her a fraud

Flaws: Insane, Mundane. Bonds: Military, Enemies, Criminal record. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Bryseis Temperance, Female Tiefling Fighter 4
Medium (5'10") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears grey painted combat armor at almost all times. He wears a deerstalker hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Animal Trainer like his mother before him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Drogo Wentworth, Male Human Wizard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs

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