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NPC Generator

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Advanced [show]


Hamil Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He has moderate length chestnut hair. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Passionate, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Hamil Tallfellow, Male Halfling Expert 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)6 (-2) 15 (+2)14 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Tordek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a forest tribe. Tordek liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Insomniac, Addict. Bonds: Attractive, Family, Nature. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Tordek Aranore, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)14 (+2) 9 (-1)7 (-2)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp. Chrysoberyl (110 gp).


Social Check DCs


Dûsh Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is cut short. His eyes are gray and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Dûsh Atterton, Male Half-Orc Warrior 13
Medium (5'1") Half-Orc, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 111 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Medicine +6, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a very tight haircut. His amber eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Joser Goodearth, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. Chalcedony (30 gp). Coral (130 gp).


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear flannel. Her white hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: She has money and likes to spend it; and a strong sense of loyalty to half-elven people

Ideals: Athletic. Flaws: Insomniac, Ugly, Racist. Bonds: Rich. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Helja Ungart, Female Dwarf Druid 5
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp. Aquamarine (1100 gp). Pink pearl (90 gp). White opal (1200 gp). Malachite (7 gp).


Social Check DCs

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