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NPC Generator

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Advanced [show]


Calcitro Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He carries a battered warhammer and tarnished morningstar as well. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes and a red hat with a white feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Calcitro grew up listening to his mother's many stories. He worked as a nervous Brewer and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Bonds: Guardian, Adventurer, Job. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Calcitro Brightmoon, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 16 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his gold eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: Born to a Farmer, his mother struggled to pay the bills. After coming to the age of reason, Mamnen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Mamnen Joy, Male Tiefling Rogue 4
Medium (5'1") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Uthemar Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears yellow leather gloves, a yellow jacket, and tight pants. He is muscular with a powerful set of arms. His brown hair is unkempt and raggedy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's in love; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Has a crush. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Uthemar Dmitriyev, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Skoth Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast desert. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was granted arcane powers by his dying sister.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Skoth Myerscough, Male Half-Orc Wizard 15
Medium (5'1") Half-Orc, Neutral Evil (CR 15)
Armor Class 12
Hit Points 80 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 1100 pp. A delicate silver chain set with a tourmaline (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (4000 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). An abacus with copper, silver and gold markers (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.


Social Check DCs


Garl Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His hair is short and blonde. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Insomniac, PTSD. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Garl Sharps, Male Half-Orc Aristocrat 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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