Emeny Spaulding, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has no hair. She tend to wears goggles to shield her eyes.
Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. Her divine abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp.
Bertram Woods, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 380 pp. Rhodochrosite (5 gp). White pearl (120 gp). Golden yellow topaz (1100 gp). Hematite (5 gp). Blue quartz (5 gp). Freshwater pearl (5 gp). Rose (60 gp). Rhodochrosite (5 gp).
Claira Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her hair is blonde and very short. Her fierce violet eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a criminal king-pin and mafia family Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. Recently she has begun working with bootleggers and crooks.
Motivation: She's attracted to the PC; and she's in love
Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Criminal record, Has a crush. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 800 gp. Malachite (5 gp). Bloodstone (60 gp). Deep green spinel (90 gp). 1 Masterwork Common Melee.
Meriele Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a blue armored body suit, with a simple tan line shooting up and back down. She wears a colorful flower in her white hair. She has a tattooed face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the west to a Bounty Hunter, Meriele learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Bounty Hunter job and began her own company from there.
Motivation: She desires power and/or immortality.
Bonds: Attractive, Adventurer, Slave, Job. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 24 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1600 gp. Fiery yellow corundum (500 gp). Star rose quartz (80 gp). Jade (160 gp). Tourmaline (160 gp). Malachite (14 gp). Blue sapphire (500 gp). Lapis lazuli (14 gp).
Seddit Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She is dressed in earthy colors with a black and white handkerchief worn on her left side. She has a hunchback. Her chestnut hair has been sun bleached extensively. Her red eyes peer out from beneath her wide-brimmed black hat.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born blind and as such lacked many opportunities for work. Through the years after Seddit was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Seddit's father didn't care for her much, and the feeling was mutual. She became a Doctor soon after.
Motivation: She desires power and/or immortality; and wants to open a new tavern
Flaws: Ugly, Hedonist, Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 10000 sp. Violet garnet (400 gp). Zircon (60 gp). Tiger eye turquoise (7 gp). Pink pearl (120 gp). 1 Crowbar. 1 Disguise kit. 1 Hourglass. 1 Magnifying glass.
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