Lorilla Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a blue coat over a tan low-cut shirt, and a deerstalker hat upon her head, and a wedding ring on her left hand. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny amethyst earrings on each ear.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She plays an instrument quite well.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 10 pp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.
Callie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is tall, broad shouldered and powerfully built. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has gleaming, smiling brown eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She receives visions of the future at random moments
History: Callie was born the youngest of three triplets. After coming to the age of reason, Callie took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her poetry dream.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 38 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
Possessions: 700 gp.
Breena Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears blue cloth garments or leather armor. Her hair, while still mostly blonde, has prominent grey streaks. Her thin eyebrows rest above her beady violet eyes.
Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great joy in being the best Barkeep in town.
History: Born in the north her family was never financially stable. After coming to the age of reason, Breena took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 77 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is wearing colorful clothing, dressed as a Herbalist. Her fur is greying and her face has many wrinkles. Her copper eyes dart from person to person.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her father.
History: Born to a Spice Merchant, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Bonds: Poor, Attractive, Family, Debt. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Darrow Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, red, dusty cloak. His Stetson hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Architect business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life
Ideals: Optimist. Flaws: Ugly, Mundane, Depressed. Bonds: Job. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!