Seraphina Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Over the years she perfected her riding and shooting skills. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and she has comitted a past crime that haunts her to this day
Ideals: Optimist. Flaws: Insomniac, Shy, Disease. Bonds: Nature. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Banded agate (8 gp). Red spinel (160 gp). Blue diamond (6000 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hubert Trollope, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is chestnut and curly. His blue unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: To be a Map Maker again; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Fighting, Athletic. Flaws: Disease, Emotional. Bonds: Job. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Lapis lazuli (10 gp). 1 Masterwork Common Ranged Weapon.
Burana Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an entirely green suit with brown socks and a vest with buckled shoes. Her crest, while still mostly silver, has prominent grey streaks. Her eyes are red.
Personality: She is business-like. She takes instructions and follows them to the letter. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Sold as a small child to a wizard, Burana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and a deep hatred of giants
Ideals: Professionalism, Impeccable, Entrepeneur. Bonds: Mentor, Enemies. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll, Infernal, Orc, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Heskan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a black armored body suit, with a simple yellow line shooting up and back down. He has wavy black crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Antagonistic. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 100 gp. Chalcedony (30 gp). 1 Minor magic item.
Vonbin Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is greasy and uncared for. His eyes are blue and beady.
Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vonbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonbin. He has achieved small success as a Blacksmith.
Motivation: Revenge; and someone believes him a fraud
Flaws: Ugly. Bonds: Job, Nature, Criminal record, Enemies. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
