Thea Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'0" and wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her sai. Her golden hair is unkempt and raggedy. Her eyes are amber and beady.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is frequently practicing swordplay.
History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Alexandrite (500 gp). Amber (160 gp). Chalcedony (70 gp).
Rezena Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has brass crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Rezena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the east, but her parents moved at a very young age to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Anastrianna Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean blue cloak covering her clean studded leather. Her white hair is cut short. She wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Anastrianna studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.
Motivation: She feels that her past leaves her morally obligated to help; and wants to have a good time and be beloved
Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp.
Damakos Principle, Male Tiefling [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man wears an entirely green suit with tan socks and a vest with buckled shoes. He keeps his dark red hair in a flapper bob. His eyes, though not visible through his cowl, are gold.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Glassblower in town.
History: Damakos lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He struck the Glassblower job and began his own company from there.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Athletic. Bonds: Job, Family, Immigrant, Adventurer. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. Amber (90 gp). 1 Masterwork Thieves’ tools.
Naeris Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan armored body suit, with a simple yellow line shooting up and back down. His hair is red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Naeris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Bonds: Attractive, Job, Rich, Adventurer. Occupation: Roofer
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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