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NPC Generator

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Advanced [show]


Patrick Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His auburn hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Patrick has worked very hard to control his curse. He has never given up on his writing dream.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Patrick Sherman, Male Half-Elf Cleric 9
Medium (5'4") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 18 (+4)4 (-3)
Skills Animal Handling +7, Athletics +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 190 pp. Alexandrite (300 gp).


Social Check DCs


Enidda Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her club ready. She keeps her black hair in a pixie cut. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Sold as a small child to a brothel owner, Enidda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Family, Mentor. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Enidda Nopenstallen, Female Gnome Commoner 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: The child of a Adventurer, who enjoyed hunting, Ozyman was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered west to less war torn lands. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family.

Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Family, Nature. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ozyman Reedfellow, Male Halfling Warlock 13
Small (3'2") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 98 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 4000 gp. Alexandrite (800 gp). Banded agate (5 gp). Black pearl (800 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a brown suit, green shirt, and red tie. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her blue eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She works hard and plays hard.

History: Her mother raised her in a mountain cabin. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she wants to get laid

Ideals: Impeccable. Flaws: Emotional, Hedonist. Bonds: Nature, Has a crush. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Anbera Aranore, Female Dwarf Adept 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 8 (-1)9 (-1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Tiger eye turquoise (13 gp). Deep blue spinel (700 gp). Rose (80 gp). Obsidian (13 gp).


Social Check DCs


Quespa Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). She has no crest. Her red eyes lackadaisically let the world flow into them.

Personality: She will rave to anyone who will listen. She is an amazing painter.

History: Quespa was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. After coming to the age of reason, Quespa took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Quespa Wystongjiir, Female Dragonborn Warrior 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 17 (+3)17 (+3)
Skills Deception +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp.


Social Check DCs

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