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Ella Upton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a skull on it. Her red hair is singed and shortened. She has brown eyes.

Personality: She is happy with her job as a Adventurer. She turns her eye from what people do, preferring to live and let live. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She then took over the family business and is one of the better Adventurer for hire.

Motivation: Retire the richest woman in the south; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Ella Upton, Female Human Druid 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Seraphina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears loose pants and a collared shirt complete with sweater beneath her coat. With wild white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom; and a rival would like her out of the picture

Flaws: Disease, Mundane. Bonds: Criminal record, Rich, Military. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Seraphina Honeypot, Female Halfling Ranger 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)15 (+2) 5 (-3)13 (+1)
Skills History +4, Perception -1
Senses Passive Perception 9
Languages Common, Halfling, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 pp.


Social Check DCs


Maynild Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. With bright auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Maynild grew up listening to her mother's many stories. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: She is wracked by social anxiety; and expand her business

Flaws: Insane, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Maynild Callan, Female Half-Elf Sorcerer 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 40000 cp.


Social Check DCs


Markosian Lust, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. Her brown hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Markosian Lust, Female Tiefling Warlock 5
Medium (6'1") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 12 (+1)18 (+4)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 800 gp.


Social Check DCs


Darrow Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He wears a feathered hat to cover his moderate length silver hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Fortune-teller in town.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor.

Ideals: Joker. Bonds: Attractive, Job, Religious, Enemies. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Darrow Underfoot, Male Halfling Ranger 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Bloodstone (70 gp). Rock crystal (70 gp).


Social Check DCs

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