Tagga Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it, and is pretty ugly. Her silver hair, when down, is lengthy. She wears large thick round spectacles.
Personality: Tagga speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Tagga hails from a village terrorized by dire rats. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Military, Enemies. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Taklinn Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His white hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He feels that his past leaves him morally obligated to help; and he is greedy
Flaws: Ugly, Emotional, Shy. Bonds: Rich, Immigrant. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp.
Eldon Murnig, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tan feathered hat and tan clothes. He has moderate length black hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His father raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Aquan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp.
Frederick Hornsby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's father didn't care for him much, and the feeling was mutual. He struck the Animal Trainer job and began his own company from there.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp. 1 Minor magic item.
Spring Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and she perpetually has her scimitar ready. Her lavender fur is matted, messy, and big. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has all her life been fascinated with painting.
History: Her father raised her in a mountain cabin. While studying, she fell in love. They married and had a son. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Nature, In love. Occupation: Priest
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
