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NPC Generator

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Advanced [show]


Frouse Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His red hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Racist, Antagonistic, Insane. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Frouse Dunben, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 7 (-2)14 (+2)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Eberdeb Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his golden hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Regain custody of his son.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Family, Religious. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Eberdeb Boondiggles, Male Gnome Paladin 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 18 (+4)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Seamstress does. His black fur is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Seven was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Seven's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Seven Shore, Male Tabaxi Warrior 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Odo Wade, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His long golden hair is drawn into a two foot long braid. His eyes are green.

Personality: This man loves music and to teach people music more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Wade, Male Human Expert 10
Medium (6'6") Human, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Religion +6, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Cynical. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Guy Beitz, Male Human Ranger 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Banded mail.


Social Check DCs

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