Irann Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Gifted. Bonds: Guardian. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Nithther Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his copper crest. His eyes, though not visible through his cowl, are red.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Justice. Bonds: Attractive, Family, Rich, Adventurer, Criminal record. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp).
Wymar Hornsby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is greasy and uncared for. His hazel eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Wymar was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Ugly, Shy. Bonds: Adventurer, Job, Debt. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Three Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She has a slight overbite and is overall scrawny. Her brown fur is heavily combed to the left. Her eyes are yellow and she is always smoking a pipe.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to her, and she is able to talk to them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 210 pp. Citrine (40 gp). Chrysoprase (40 gp). Pink pearl (90 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Black pearl (1200 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.
Muggrish Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white costume with the symbols of luck on his torso. His auburn hair is still thick. His eyes are gray and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.
History: Muggrish was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against gnolls; and he is unsatisfied with his job
Ideals: Philantrophist, Gifted. Bonds: Job, Enemies. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. White pearl (40 gp). Golden yellow topaz (1100 gp). Moss agate (5 gp). Blue quartz (5 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!