Helen Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries with her a set of glaives, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly black, has prominent grey streaks. Her amber eyes peer out from beneath her deerstalker violet hat.
Personality: She dislikes all the random violence that takes place in the south. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Optimist. Bonds: Attractive, Poor. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Sylvan, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 40000 cp. Peridot (40 gp).
Glim Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: An old rival family wants him found; and to be a assassin again
Flaws: Impulsive, Secretive. Bonds: Poor, Job, Family. Occupation: Actor
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Anderton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown top hat and brown clothes. Her auburn hair is cut jaggedly and amateurishly. She has several tiny amber earrings on each ear.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Agatha took refuge in the old dungeon and found the beat up shield and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist. Flaws: Depressed, Addict. Bonds: Rich, Nature, Family. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6 Acid flasks.
Namfoodle Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Beggar, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Beggar again; and further expansion of business
Ideals: Impeccable, Justice. Bonds: Job, Poor. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Richard Perry, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars, and his gloved hand is found clutching a trident. He has styled his brown hair well, parting it to the right. His fierce hazel eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a hunter again
Flaws: Insomniac, Greedy. Bonds: Adventurer, Nature, Job. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 1200 gp.
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