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Advanced [show]


Kathra Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her golden hair is braided into rings. Her fierce amber eyes like to dwell on things.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Kathra grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She has recently gotten a pet goose that steals things from people.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Professionalism. Bonds: Criminal record, Adventurer, Job. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Kathra Foamtankard, Female Dwarf Expert 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 7 (-2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 16000 sp. Fire opal (900 gp). Blue sapphire (900 gp). Jade (120 gp). Golden yellow topaz (700 gp). Chalcedony (40 gp). Alexandrite (700 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Sydney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely grey suit with yellow socks and a vest with buckled shoes. His golden hair is cut short. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Flaws: Ugly, Insomniac. Bonds: Enemies, Religious, Immigrant. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Gunter Sydney, Male Human Warlock 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 400 sp. Zircon (80 gp).


Social Check DCs


Diggory Milton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left leg appears badly burned and disfigured. He has red hair. He has gleaming, smiling hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Bellfounder profession.

History: Diggory was raised in a hard working conservative environment. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in glaive use. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Justice, Fighting. Bonds: Job, Enemies, In love. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Diggory Milton, Male Human Ranger 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Coral (100 gp). Rose (80 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Dreali Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He has a blonde handlebar mustache and slicked back blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Dreali Floshem, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Qemuel Random, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" southern man, he typically wears black cloth garments or leather armor. His black hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Shy, Hedonist, Ugly. Bonds: Job. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Qemuel Random, Male Tiefling Commoner 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1500 gp. Jet (130 gp). Hematite (16 gp). Obsidian (16 gp). Onyx (20 gp). Lapis lazuli (16 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs

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