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NPC Generator

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Advanced [show]


Eva Mitchell, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her whole body is exceptionally muscular. She has no hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born in the south. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Eva Mitchell, Female Human Ranger 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp. Obsidian (7 gp).


Social Check DCs


Lerissa Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long dark red hair is drawn into a two foot long braid. She has a tattooed face.

Personality: Abrasive and pushy, she has a hard time making friends. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has never given up on her painting dream.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Lerissa Fluke, Female Tiefling Fighter 3
Medium (4'10") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 12 (+1)17 (+3)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Chad Cornish, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of illithids once and for all.

History: The child of eastern immigrants he idolized his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and many illithids want him driven away

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Immigrant, Family. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Cornish, Male Human Bard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp.


Social Check DCs


Vicky Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt with thin brown vertical stripes and red pants. She is portly but not overly obese. Her blonde hair is smooth and relatively long. She wears a mask on her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Vicky Accord, Female Half-Elf Commoner 5
Medium (4'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 20000 cp. Rock crystal (20 gp). Violet garnet (1100 gp). Moonstone (20 gp). 1 Climber’s kit. 1 Superior lock.


Social Check DCs


John Tenley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a worn and beaten armor. His white hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Entrepeneur, Logical. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

John Tenley, Male Human Expert 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp. Onyx (50 gp).


Social Check DCs

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