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Advanced [show]


Anne Harper, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress, and she perpetually has her hand crossbow ready. Her blonde hair is thinning but still full. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in a small village she learned the ways of the warrior from her father. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Anne began to lead the lost caravan. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Retire the richest woman in the north; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Anne Harper, Female Human Adept 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Fragrant In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in a clean pastel cloak covering her clean studded leather. Her black fur is long and unkept. Her amber eyes are slightly larger than normal.

Personality: Eccentric and domineering, Fragrant will drive conversation. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 14 years.

Motivation: Further expansion of business.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Rich, Job. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Fragrant In Shadow, Female Tabaxi Monk 7
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp. Obsidian (16 gp). Jet (120 gp).


Social Check DCs


Theriatis Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He has styled his black hair well, parting it to the right. His hazel eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Farmer business at a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he seems to be bored by most things

Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Attractive, Job. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theriatis Floshem, Male Elf Aristocrat 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)6 (-2) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Chain shirt.


Social Check DCs


Yvonne Atterton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her hair in dreadlocks. Her eyes are amber and beady.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She receives visions of the future at random moments

History: Yvonne was born the youngest of three triplets. She worked as a nervous Mayor and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by brigands. Yvonne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To reunite with her absent mother.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Job. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Yvonne Atterton, Female Human Ranger 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Adam Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. With a patchy brown beard and wild brown hair. His eyes are a pleasant gray.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. Adam was born on a far southern island where he grew up under the tutelage of his mother, an expert Marshal. He struck the Marshal job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Athletic, Professionalism, Fighting. Bonds: Poor, Job, Immigrant. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Adam Gentry, Male Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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