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NPC Generator

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Advanced [show]


Quick Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean brown cloak covering his clean studded leather. His fur is orange and curly. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Quick hails from a village terrorized by orcs. He found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Fearful. Bonds: Enemies, Adventurer, Has a crush. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Quick Wing, Male Tabaxi Fighter 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)9 (-1) 9 (-1)18 (+4)
Skills Animal Handling +1, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Serpent Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in brown turtlenecks beneath a grey coat with tan slacks. He has wavy beige fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Athletic, Extrovert, Gifted. Flaws: Insane, Antagonistic. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Serpent Plume, Male Tabaxi Druid 10
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Cloth of gold vestments (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Gildmak Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear red tank tops with white pants. He wears a broad hat to cover his moderate length auburn hair. His eyes are a pleasant gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is lazy and tries to find solutions quickly.

History: Gildmak was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Artistic. Flaws: Lazy. Bonds: Family, In love, Has a crush. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gildmak Fastfoot, Male Halfling Druid 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)5 (-3) 12 (+1)12 (+1)
Skills History -1, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sekhmet Caution, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her dark red hair is slicked back into a classic pompadour. Her eyes are likewise silver.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.

History: Sekhmet was raised in a hard working conservative environment. Sekhmet was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sekhmet decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She then took over the family business and is one of the better Miner for hire.

Motivation: She is a bit of a kleptomaniac; and she is unsatisfied with her job

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Sekhmet Caution, Female Tiefling Cleric 2
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 170 gp. Red spinel (80 gp). Rich purple corundum (400 gp).


Social Check DCs


Margery Ogden, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair, when down, is lengthy. Her thin eyebrows rest above her beady violet eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Crown-heir hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Crown-heir.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful, Depressed. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Margery Ogden, Female Human Commoner 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Nature +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. Deep blue spinel (1400 gp). Rich purple corundum (1000 gp). Violet garnet (1400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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