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NPC Generator

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Advanced [show]


Ahlyssa Huxley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She sports silver long hair. She has a dull look in her brown eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Ahlyssa grew up listening to her father's many stories. Her childhood dream was to be a Guard, but she was a colossal failure. She has worked as a Map Maker like her father before her.

Motivation: Many goblins want her driven away; and to prove her worth to the world

Flaws: Selfish, Impulsive. Bonds: Adventurer, Job, Enemies. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Ahlyssa Huxley, Female Human Warrior 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 500 sp. 3 Smokesticks.


Social Check DCs


Mozikth Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His rusty crest is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Mozikth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mozikth took refuge in the old dungeon and found the beat up sword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Mozikth Jharthraxyn, Male Dragonborn Bard 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Gold and topaz bottle stopper cork (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andry Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her silver hair is heavily combed to the left. She wears an eyepatch.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has since lost track of the people in her past.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Flaws: Ugly, Racist. Bonds: Family, Religious, Enemies. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Andry Leagallow, Female Halfling Fighter 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)17 (+3) 11 (+0)18 (+4)
Skills Athletics +1, Performance +7
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Terran, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +7

Possessions: 700 gp.


Social Check DCs


Kilia Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown deerstalker hat and brown clothes. She has red hair. Her eyes, though not visible through her cowl, are gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She comes from a rich western family. She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk

Flaws: Disease. Bonds: Adventurer, Rich, Slave, Job. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Kilia Daerdahk, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)16 (+3) 10 (+0)6 (-2)
Skills Deception +0, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp.


Social Check DCs


Orryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Marshal in town.

History: Orryn was raised in a hard working conservative environment. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Orryn Horcusporcus, Male Gnome Fighter 12
Small (3'7") Gnome, Lawful Evil (CR 12)
Armor Class 13
Hit Points 68 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Star rose quartz (80 gp). Star ruby (1500 gp). Alexandrite (1100 gp). Malachite (11 gp). Amber (90 gp). Silver pearl (90 gp).


Social Check DCs

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