Murgen Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is always cut to a buzz. She has green eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. A gifted student she started as a Sculptor, but she got bored and became a Animal Trainer. She has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Revenge; and many giants want her driven away
Flaws: Terse, Impulsive, PTSD. Bonds: Rich, Job, Enemies. Occupation: Animal Trainer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp. 1 Masterwork Common Melee.
Akmen Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly spears and lances. He has wavy red hair. His gold eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants to meet his childhood hero; and money/treasure
Flaws: Insane. Bonds: Criminal record, Enemies, Rich, Adventurer. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 12000 sp. Chrysoberyl (50 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). Azurite (12 gp). 1 Minor magic item.
Horhog Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. His eyes are brown and beady.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Horhog was raised in a hard working conservative environment. A gifted student he started as a Shoemaker, but he got bored and became a Tanner. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Flaws: Ugly, Secretive. Bonds: Job, Rich, Adventurer. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 13)
Armor Class 10
Hit Points 58 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Jet (140 gp).
Efferil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple blue robe with grey stripes complete with hood. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Efferil was raised in a hard working conservative environment. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 7 years.
Motivation: He would like to get married and retire; and he loathes his own lifestyle
Ideals: Justice. Flaws: Depressed. Bonds: Job, Slave, Has a crush. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 38 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 19000 sp. White pearl (160 gp). Azurite (7 gp). Chrysoprase (40 gp).
Kilia Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear brown tank tops with green skirt. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She is very pretty but has cold, dead eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Kilia has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).
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