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Advanced [show]


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He has wavy brown hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: He was raised in a island tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Adran's homeland. Adran decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Attractive, Nature, Immigrant. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Adran Qualanthri, Male Elf Warlock 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 37 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Star rose quartz (80 gp). Moss agate (15 gp). Deep green spinel (160 gp). Fiery yellow corundum (600 gp). Blue diamond (8000 gp). Rhodochrosite (15 gp). Deep green spinel (160 gp). Freshwater pearl (15 gp).


Social Check DCs


Eridred Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She is wearing the road beaten gear of a warrior, and her gloved hand is found clutching a ceremonial dagger. She has a very tight haircut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her mother. Her family was turned out during the war. She and her family wandered south to less war torn lands. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a crush on the local Masseuse; and she would like to get married and retire

Ideals: Fighting, Professionalism. Flaws: Impulsive, PTSD. Bonds: Adventurer, Has a crush. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eridred Hammerstone, Female Dwarf Barbarian 5
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Aquan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Frederick Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and black with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich southern family. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it.

Flaws: Forgetful, Disease. Bonds: Rich, Guardian, Family. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Frederick Iranapha, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Gold and topaz bottle stopper cork (600 gp). Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He is muscular with a powerful set of arms. His red fur is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Military, Adventurer, Job. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Pelt Timber, Male Tabaxi Barbarian 7
Medium (6'6") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 600 gp. Moss agate (10 gp). Lapis lazuli (10 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Unvera Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large tan jacket. Her black hair is matted, messy, and big. Her face is scarred and worn.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better kind of golem.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Unvera Offund, Female Gnome Wizard 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)5 (-3) 15 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp.


Social Check DCs

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