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NPC Generator

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Advanced [show]


Jarsali Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This woman wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. She wears a Stetson hat to cover her moderate length black hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her job bores her to no end. She has decided to make it more interesting.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Recently she has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Bonds: Rich, Adventurer, Criminal record, Slave. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Jarsali Lathalas, Female Elf Ranger 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Norman Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is still thick. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military, Nature. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Norman Allerton, Male Human Adept 7
Medium (6'1") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. Pink pearl (100 gp). Black opal (1000 gp). Iolite (20 gp). Brown-green garnet (100 gp).


Social Check DCs


Adran Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His chestnut hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady violet eyes.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Family. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Adran Hanali, Male Half-Elf Warrior 12
Medium (5'7") Half-Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 102 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Golden circlet with four aquamarines (6000 gp). A roughly beaten golden orb (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His clothes are grease stained in places. He has red hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Fonkin is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Immigrant, Attractive. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Fonkin Humplebumple, Male Gnome Bard 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)16 (+3) 15 (+2)18 (+4)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp.


Social Check DCs


Kali Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue hair is still thick. She is very pretty but has cold, dead eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kali was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Kali never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: To pay off her debts.

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Kali Mockery, Female Tiefling Warrior 12
Medium (5'10") Tiefling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 84 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Perception +7, Sleight of Hand +8
Senses Passive Perception 18
Languages Common
Attacks Melee +1 / 3d10-3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. Silver chalice with lapis lazuli gems (70 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (800 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). A small bag of saffron. (40 gp). Cloth of gold vestments (70 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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