Ethereal Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears suspenders and pastel workpants. Her shirt is red, and she wears a heavy pastel leather apron most of the time. Her fur is white and curly. She has copper eyes and a pastel hat with a red feather.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Further she is a bit of a stoner and is frequently out of it.
History: Born in the north her family was never financially stable. Her father took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate. Flaws: Addict. Bonds: Poor, Nature. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Sard (40 gp). Citrine (40 gp). Aquamarine (600 gp). Golden pearl (120 gp).
Flask Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a pastel shirt with thin tan vertical stripes and black pants. Her fur, while still mostly yellow, has prominent grey streaks. Her blue eyes are slightly larger than normal.
Personality: Flask is depressed about a lot of things. She tends to be a nihilist. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small forest village. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk.
Flaws: Depressed. Bonds: Adventurer, Nature, Attractive. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 40000 cp. Golden yellow topaz (900 gp).
Rosalind Oakes, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears grey leather gloves, a grey jacket, and tight pants. She has done her best to style her auburn hair to look like a famous performer. Her face is scarred and worn.
Personality: Rosalind is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Rosalind lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.
Motivation: To unite with her brother.
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Insane. Bonds: Family. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Ishgha Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His brown hair is thinning but still full. His eyes are likewise violet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ishgha reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: He feels threatened by others; and regain custody of his son
Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Military, Family. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 4 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp.
Antinua Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.
History: Born to a pair of adventurers, Antinua grew up listening to her mother's many stories. A few years later when the north was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
