Wiggan Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His hair is long and blonde with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of a Spy, who enjoyed hunting, Wiggan was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wiggan took refuge in the large cave and found the beat up scimitar and armor he uses now. He's since become an addict/alcoholic.
Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac
Flaws: Sensitive, Addict. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. Banded agate (7 gp). Eye agate (7 gp). 1 Minor magic item.
Beiro Nailo, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears blue trousers with black and grey striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Flaws: Fearful, Mundane. Bonds: Job, In love. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 sp. Smoky quartz (30 gp). Star ruby (800 gp). Freshwater pearl (4 gp). Banded agate (4 gp). 1 Minor magic item.
Vonbin Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: Vonbin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has all his life been fascinated with poetry.
History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Artistic, Athletic. Bonds: Rich, Immigrant, Job. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp.
Tana Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She sports golden long hair. Her face is scarred and worn.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Sellsword and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Family. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Astaro Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green clothing when she does not wear armor. She has a moderate pudge and is not very fit. Her dark red hair is still thick. Her black eyes are slightly larger than normal.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised by priests from a young age. Through the years after Astaro was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Astaro's father didn't care for her much, and the feeling was mutual. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Mentor, Religious, Nature. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Elven, Auran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Blue quartz (8 gp). Tourmaline (90 gp). Black star sapphire (600 gp). Golden yellow topaz (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
