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Advanced [show]


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His red fur is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Tree grew up listening to his mother's many stories. Tree was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Animal Trainer. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Tree Grass, Male Tabaxi Monk 8
Medium (5'10") Tabaxi, Chaotic Good (CR 8)
Armor Class 7
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1

Possessions: 400 gp. Azurite (13 gp).


Social Check DCs


Uzza Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a kukri. Her blue hair is kept up in a ponytail inside a Stetson hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with painting.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Optimist, Artistic, Persistence. Bonds: Attractive, Rich, Job. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Uzza Nowhere, Female Tiefling Expert 1
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Eye agate (12 gp). 1 Masterwork studded leather.


Social Check DCs


Olivia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her golden hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Mundane. Bonds: Family, Criminal record, Slave. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Olivia Jamjar, Female Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Dell High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears her blonde hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a minor phobia of water and hates getting wet.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Dell was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Dell's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety; and she is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Dell High-hill, Female Halfling Sorcerer 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 50 pp. Eye agate (6 gp). Smoky quartz (20 gp). Black pearl (700 gp).


Social Check DCs


Melech Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His black hair is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Dragonborn people; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Racist. Bonds: Adventurer, Nature. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Melech Wary, Male Tiefling Rogue 7
Medium (6'4") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)14 (+2) 17 (+3)10 (+0)
Skills Athletics +7, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +6

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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