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Nalaed Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear brown clothing when she does not wear armor. Her blonde hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great joy in being the best Stableman in town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Nalaed abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Secretive. Bonds: Poor, Attractive, Job, Immigrant, Adventurer. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Nalaed Frostbeard, Female Dwarf Paladin 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)15 (+2) 10 (+0)4 (-3)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp. White pearl (160 gp).


Social Check DCs


Ogbur Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, black cloak. His chestnut hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ogbur was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Many dire rats want him driven away; and further expansion of business

Ideals: Joker, Persistence. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Ogbur Milton, Male Half-Orc Expert 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Black opal (900 gp). Blue sapphire (900 gp). Blue star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Beloril Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His black hair and beard is wavy and long. He has gleaming, smiling gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his absent father; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Nature, Criminal record, Family. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Beloril Dankil, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 16 (+3)12 (+1)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 260 gp.


Social Check DCs


Emeny Beckwith, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has moderate length golden hair. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Emeny embodies much of what other species detest in the Humans. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels threatened by others.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Emeny Beckwith, Female Human Ranger 2
Medium (4'11") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 240 gp.


Social Check DCs


Gomory Murder, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is well dressed, constantly wearing a green suit, brown shirt, and black tie. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Gomory studied abroad. She helped her mother out around the business and became quite the natural. She is searching for what she claims is her rightful reward.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Gomory Murder, Female Tiefling Cleric 9
Medium (6'2") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 86 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)16 (+3) 12 (+1)11 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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