Veit Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 7 (-2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Sapphire pendant on gold chain (600 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.
Dayereth Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large blue jacket. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Impulsive, Insomniac. Bonds: Nature, Job. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 20 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1200 gp. Silver comb with moonstones (800 gp).
Ghûra Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears black cloth garments or leather armor. His blonde hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Ghûra has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Ugly, Insomniac, Disease. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 300 gp.
Decarabia Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. Her brown hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1200 gp.
Althaea Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple violet robe with green stripes complete with hood. She is portly but not overly obese. She wears her white hair down. Her eyes, though not visible through her cowl, are gray.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them
History: Althaea lived on a farm with her mother, near the main road leading to a nearby town. Althaea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. By chance she met her sister recently and the two have been together since.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
