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Advanced [show]


Euphemia Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is singed and shortened. Her blue eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect her home; and wants to work out more often

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly. Bonds: Guardian. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Euphemia Deephollow, Female Halfling Bard 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 18 (+4)18 (+4) 8 (-1)15 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Auran, Orc, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Murook Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great joy in being the best Hunter in town.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Further expansion of business; and to be a farmer again

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Enemies. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Murook Beitz, Female Half-Orc Warrior 6
Medium (4'10") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Dee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her black hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy, self-centered, vain, and jealous.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her sister before her, after school she went straight into learning to become a Hunter. She got away from her former life and has fallen to alcoholism.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and retire the richest woman in the west

Ideals: Entrepeneur, Gifted. Flaws: Addict, Selfish. Bonds: Job. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Dee Warmwater, Female Halfling Aristocrat 10
Small (3'1") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 58 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 14 (+2)5 (-3)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 230 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item.


Social Check DCs


Aym Rise, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'9". She wears a green costume with the symbols of death on her torso, and her gloved hand is found clutching a greataxe. Her brown hair is drawn into a tight pony tail with a clover scrunchie. She wears crescent spectacles with a black brim.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. A true patriot, Aym would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her father's forge. Days after completing her studies, news broke out that her hometown was attacked by brigands. Aym was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Ugly. Bonds: Military, Job, Enemies, Adventurer. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Aym Rise, Female Tiefling Warlock 5
Medium (4'9") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gadreel Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. Her chestnut hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.

Personality: Aggressive, abrasive, and angry, Gadreel embodies much of what other species detest in the Tieflings. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to pay off her debts

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Debt. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gadreel Ignominy, Female Tiefling Expert 2
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs

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