Nora Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is renowned for her bright white dresses and hats. She wears her golden hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.
History: Nora was raised in a hard working conservative environment. A freak accident while working with her Barkeep mother left her crippled. She has set out to sabotage the competition.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Job, Enemies. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 42 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +5
Possessions: 800 gp. Large well-done wool tapestry (200 gp). Old masterpiece painting (1000 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Feng Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple tan line shooting up and back down. His auburn hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south to a Miller, Feng learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new miller responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 14 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 5 (-3) | 8 (-1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears brown cloth garments or leather armor. He keeps his gray fur in a flapper bob. His half smiles and green eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Artistic. Bonds: Attractive, Guardian, Family, Immigrant. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Vilberg Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.
Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.
History: He got into the Bather business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has achieved small success as a Bather.
Motivation: Further expansion of business; and to be a marshal again
Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. An abacus with copper, silver and gold markers (70 gp). An abacus with copper, silver and gold markers (70 gp). Brass mug with jade inlays (100 gp).
Delre Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this southern woman wears a fancy grey dress. Her silver hair is well kept. Her eyes are likewise gray.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.
History: The child of a Guard, who enjoyed hunting, Delre was taken on many hunting expeditions. Her father had invested heavily in several trade routes and wanted her to inherit them. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Athletic. Flaws: Addict, Secretive. Bonds: Attractive, Nature, Rich. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 20 (+5) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 3000 cp.
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