Melissa Clinton, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her skin is fair and her fingers are delicate and long. She wears her blonde hair down. Her fierce blue eyes like to dwell on things.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with her god.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal painting training, and achieved minor success. She was granted psionic powers by her dying sister.
Motivation: Her religion dominates her actions; and to clean up the streets
Ideals: Gifted, Artistic. Bonds: Guardian, Religious. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Azgrom Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a white armored body suit, with a simple blue line shooting up and back down. His auburn hair is cut short. His ears are large.
Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Insane, Addict. Bonds: Mentor. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 9)
Armor Class 10
Hit Points 100 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 140 pp. An abacus with copper, silver and gold markers (110 gp).
Azza Knack, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her black hair is unkempt and raggedy. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She invites people to come help in her community garden.
History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk; and many dire rats want her driven away
Ideals: Passionate, Philantrophist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item.
Myria Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. She wears her hair in dreadlocks. She is baby faced.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myria fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Server
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 210 gp. Iolite (20 gp). 1 Masterwork Common Ranged Weapon.
Flame Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her orange fur is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Eccentric and domineering, Flame will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Flame was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When Flame reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Entrepeneur, Extrovert. Flaws: Ugly. Bonds: Poor, Military. Occupation: Sailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 1800 gp. Jasper (80 gp). Freshwater pearl (4 gp). Tourmaline (120 gp). Black pearl (600 gp). Amber (120 gp). 1 Minor magic item. 1 Minor magic item.
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