Yevelda Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dark leathers with embroidery. Her hair is greying and her face has many wrinkles. She has a dull look in her amber eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Yevelda lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. In the meantime she has taken over work as a Priest and occasionally as a mercenary.
Motivation: To clean up the streets; and wants to raise her children well
Ideals: Extrovert. Bonds: Family, Job, Adventurer, Guardian. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 160 gp.
Thava Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who has the majority of her body covered in plate. She wears her green crest up. Her eyes are gold.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A powerful slaver made her what she is. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Mentor. Occupation: Baker
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
Possessions: 1000 gp. 4 Thunderstones.
Agnes Harper, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a brown costume with the symbols of her god on her torso. She sports white long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Agnes will drive conversation. She is obsessed with a lost civilization.
History: She was born several months after her mother was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the south, certain she would find work there.
Motivation: Money/treasure; and obtaining odd cultural halfling artifacts is her passion
Ideals: Extrovert. Bonds: Adventurer, Military, Immigrant, Rich. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 51 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). An abacus with copper, silver and gold markers (180 gp). Silver comb with moonstones (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Golden circlet with four aquamarines (2000 gp).
Sarah Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'6" northern woman, she is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. Her chestnut hair is braided into rings. Her face is scarred and worn.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with finding treasure.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and she is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Druidic, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 500 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (400 gp).
Odo Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his whip. His silver hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. Deep blue spinel (900 gp).
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