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NPC Generator

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Advanced [show]


Naal Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow tunic with brown highlights, and long blue pants that bunch up around his shoes. His head has been shaved. His eyes, though not visible through his cowl, are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Naal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Naal's father didn't care for him much, and the feeling was mutual. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Naal Lepus, Male Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp. Lapis lazuli (13 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Through the years after Oskar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Oskar's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Oskar Dankil, Male Dwarf Warlock 9
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 9000 sp. Freshwater pearl (4 gp). Hematite (4 gp). Azurite (4 gp). Chrysoberyl (110 gp). Tourmaline (110 gp). Azurite (4 gp).


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his beige fur to look like a famous performer. He has copper eyes and a pastel hat with a white feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Logical, Fighting. Bonds: Job. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Spring Of Spirit, Male Tabaxi Monk 16
Medium (6'10") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 85 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4

Possessions: 6000 gp. Red-brown spinel (140 gp). Brown-green garnet (140 gp). Star rose quartz (50 gp). Violet garnet (300 gp). Hematite (9 gp). Sard (50 gp). Peridot (50 gp). Deep green spinel (140 gp). Carnelian (50 gp). Lapis lazuli (9 gp). Carnelian (50 gp). Deep green spinel (140 gp). Black pearl (300 gp). Pink pearl (140 gp). Red-brown spinel (140 gp). Moss agate (9 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (400 gp). Bloodstone (50 gp). Eye agate (9 gp). Eye agate (9 gp). Citrine (50 gp). Star rose quartz (50 gp).


Social Check DCs


Diesa Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'11" and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her pickaxe. Her blonde hair is heavily combed to the left. Her gray eyes peer out from beneath her feathered brown hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Cynical. Bonds: Military, Job. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Diesa Rubyeye, Female Dwarf Druid 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)7 (-2) 16 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Liftrasa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She is bristling with hidden weapons, mostly flails and halberds. She sports a flattop hair cut. Her amber eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Liftrasa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Passionate. Bonds: Criminal record, Family, Rich, Adventurer. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Liftrasa Dankil, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 pp.


Social Check DCs

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