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Advanced [show]


Flask Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern woman wears light armors faded through time and improper care. She has no fur. Her yellow unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Energy wise she seems alert and responsive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Herbalist father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Disease, Insomniac. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Flask Of Shadows, Female Tabaxi Commoner 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Religion +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Simon Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is greasy and uncared for. His eyes are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Military. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Simon Firahel, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Gerald Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the sun god on his torso. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Gifted. Flaws: Fearful. Bonds: Slave. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Marley, Male Human Paladin 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran, Aquan, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Cora Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears baggy white pantaloons and a blue scarf. Her white hair is knotted and matted. She has brown eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Cora grew up listening to her mother's many stories. While studying, she fell in love. They married and had a daughter. She got away from her former life and has fallen to alcoholism.

Motivation: She loathes her own lifestyle; and she desires power and/or immortality

Ideals: Athletic. Flaws: Addict, Depressed. Bonds: Adventurer, In love. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Cora Greenbottle, Female Halfling Cleric 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 30 pp.


Social Check DCs


Agatha Marlee, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. With bright black hair. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a pair of adventurers, Agatha grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered east to less war torn lands. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and marry her sister to traveling adventurers

Flaws: PTSD. Bonds: Guardian, Has a crush, Adventurer, Family. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Agatha Marlee, Female Human Commoner 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)15 (+2) 14 (+2)17 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs

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