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NPC Generator

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Advanced [show]


Radomir Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Spice Merchant. His black hair is thinning but still full. His gray eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and to protect his home

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Guardian, Adventurer. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Radomir Cherrycheeks, Male Halfling Paladin 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Susannah Fidget, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. She has moderate length auburn hair. Her amber eyes are passionate and lively.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village she learned the ways of the warrior from her father. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Susannah Fidget, Female Human Ranger 4
Medium (4'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Infernal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Jade Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear pastel tank tops with brown skirt. Her yellow fur is matted, messy, and big. Her thin eyebrows rest above her beady yellow eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a small toy that she constantly fidgets with.

History: Born to a Tanner, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Jade Of Ale, Female Tabaxi Warrior 13
Medium (4'8") Tabaxi, Neutral Good (CR 13)
Armor Class 14
Hit Points 116 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +5, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Sard (30 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Immeral Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His hair, while still mostly silver, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Immeral's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Immeral Floshem, Male Elf Wizard 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Elama Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is well kept. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She plays an instrument quite well.

History: Born to a Painter, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to settle down with her crush

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Elama Caphaxath, Female Elf Bard 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Red-brown spinel (70 gp). 1 Disguise kit.


Social Check DCs

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