Elama Lathalas, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this eastern woman is wearing colorful clothing, dressed as a Blacksmith. She has a long red ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Farmer, but she got bored and became a Blacksmith. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business; and she is terrified, and will act out of fear
Ideals: Athletic, Justice. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Oblar Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this eastern man wears white trousers with green and blue striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate. Flaws: Addict, Disease. Occupation: Bricklayer
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 56 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 6000 gp. Smoky quartz (50 gp). Red garnet (140 gp). Moonstone (50 gp). Jasper (50 gp). Golden yellow topaz (1500 gp). Moonstone (50 gp). Rock crystal (50 gp). Blue diamond (6000 gp). Pink pearl (140 gp). Azurite (7 gp). Silver pearl (140 gp). Blue quartz (7 gp). Citrine (50 gp). Chrysoberyl (140 gp). Moss agate (7 gp). Rose (50 gp). Chrysoberyl (140 gp). Sard (50 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Euron Flight, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His dark red hair is lengthy. His gold eyes peer out from beneath his broad green hat.
Personality: Euron wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He struck the Mercenary job and began his own company from there.
Motivation: He's in love; and he wants to get laid
Ideals: Disciplined, Philantrophist. Bonds: Rich, In love, Job, Has a crush. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 68 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). 1 Medium magic item.
Windy In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His brown fur, when down, is lengthy. His copper eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Windy grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Military, Has a crush. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. Citrine (20 gp). Golden pearl (50 gp).
Perra Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a shortbow. Her green crest is drawn into a tight pony tail with a clover scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Perra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Architect in town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Assassin, but she was a colossal failure. She has worked as a Architect like her mother before her.
Motivation: To be a Assassin again; and she doesn't get along with people that don't share her tastes
Ideals: Entrepeneur, Impeccable. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 60 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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