Birel Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. Her moppish auburn hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She acts crazy and hedonistic. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in a small desert village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature, Adventurer. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 gp. 1 Darkwood Buckler.
Alice Marlee, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she very much looks the part of a Stableman. Her long red hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.
History: A powerful necromancer made her what she is. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She left for the south, certain she would find work there.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Mentor. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Large well-done wool tapestry (300 gp).
Azgrom Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his auburn hair well, parting it to the left. His brown eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.
History: He was born in a small island village. He has had some formal music training, and achieved minor success. He now spends his time doing works of charity.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it
Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Debt. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 300 gp.
Gorga Fawcett, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She tends to wear a large black jacket. She is an epitome of beauty. She has slicked back chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a necromancer, Gorga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Joker, Logical. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Amber (70 gp). Alexandrite (1300 gp). Coral (70 gp). Carnelian (70 gp). 1 Minor magic item.
Damien Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he tends to wear a red poncho over his likewise colored trousers and shirt. His tied-back hair is brown. He wears crescent spectacles with a black brim.
Personality: Damien is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Flaws: Depressed, Fearful. Bonds: Rich, Family, Slave. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Golden pearl (60 gp). Carnelian (50 gp). 3 Tanglefoot bags. 4 Holy water. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!