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NPC Generator

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Advanced [show]


Ildrex Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His red crest, when down, is lengthy. His eyes are gold and he is always smoking a pipe.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Mentor, Rich, Military. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Ildrex Nemmonis, Male Dragonborn Aristocrat 7
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)10 (+0) 9 (-1)12 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bree Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. She has a moderate pudge and is not very fit. With bright red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Bree was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Assassin.

Motivation: She is unsatisfied with her job; and further expansion of business

Flaws: Secretive. Bonds: Job, Poor, Military. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Bree Glenfellow, Female Halfling Paladin 11
Small (2'10") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 67 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 900 gp. Fiery yellow corundum (400 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Hunter, Ahvain learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job.

Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Ahvain Arnuanna, Male Elf Wizard 7
Medium (4'11") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1100 gp.


Social Check DCs


Yurk Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears white cloth garments or leather armor, marred by sweets. He wears his black hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Yurk took refuge in the old dungeon and found the beat up scythe and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Yurk Tatum, Male Half-Orc Paladin 9
Medium (6'7") Half-Orc, Neutral Evil (CR 9)
Armor Class 10
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)7 (-2) 15 (+2)13 (+1)
Skills Athletics +7, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 11000 sp. Deep green spinel (40 gp). Sard (80 gp). Azurite (7 gp).


Social Check DCs


Kerkad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has wavy gold crest. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast plains. He was an athlete and attended two major summer competitions. He never won. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Kerkad Imbixtellrhyst, Male Dragonborn Druid 12
Medium (6'3") Dragonborn, Neutral Evil (CR 12)
Armor Class 10
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 5 (-3)10 (+0)
Skills Nature +7, Persuasion +4
Senses Passive Perception 7
Languages Common, Aquan, Infernal, Druidic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 sp. Aquamarine (1500 gp). Deep blue spinel (1500 gp). Red garnet (120 gp). White pearl (120 gp). Deep blue spinel (1500 gp). Chrysoberyl (120 gp).


Social Check DCs

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