Radomir Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.
Personality: Radomir speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Radomir grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Radomir. After months of barely getting by, Radomir managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Impulsive. Bonds: Criminal record, Rich, Family. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Markosian Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman dresses in green turtlenecks beneath a red coat with grey slacks. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. Her gold eyes have a joyful gleam in them most of the time.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born in the north, but her parents moved at a very young age to the west. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well
Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Barber
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 111 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 500 pp. Finely wrought small gold bracelet (20 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A small bag of saffron. (20 gp). Old masterpiece painting (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (200 gp). Carved bone or ivory statuette (20 gp).
Joan Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a pastel scarf. Her black hair is styled in orderly dreadlocks. She is baby faced.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with her god.
History: A powerful necromancer made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has achieved small success as a Ploughman.
Motivation: She's repulsed by the PC; and further expansion of business
Flaws: Antagonistic. Bonds: Job, Religious, Mentor, Family. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Bryseis Random, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She tends to wear a large green jacket. She has a hunchback. Her brown hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Human culture. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Bryseis took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Bryseis never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to human people
Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: In love, Mentor. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 92 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6
Possessions: 700 gp. Violet garnet (1300 gp). Black pearl (1300 gp). Onyx (40 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Stacee Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She wears a deerstalker hat to hide her balding. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Flattery will make her almost putty in your hands.
History: Her father raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Selfish. Bonds: Job, Nature, Slave. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!