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NPC Generator

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Advanced [show]


Azgrom Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with feathered hat. He wears his auburn hair up. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the west. He worked as a nervous Shepherd and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Entrepeneur. Flaws: Insomniac, Impulsive. Bonds: Immigrant, Job. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Azgrom Clayden, Male Half-Orc Aristocrat 6
Medium (6'6") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 17 (+3)10 (+0) 8 (-1)5 (-3)
Skills Deception +0, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Hugh Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly black, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the south his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Family, Poor. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Hugh Siannodel, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Deep blue spinel (900 gp). Golden pearl (50 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Armara Caution, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright green dresses and hats. Her white hair is lengthy. Her ears are large.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Armara Caution, Female Tiefling Adept 7
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 6 (-2)17 (+3)
Skills Medicine +1, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Banded agate (6 gp). Hematite (6 gp).


Social Check DCs


Urshar Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears baggy brown pantaloons and a green scarf. Her hair is greying and her face has many wrinkles. Her hazel eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: Her mother raised her in a mountain cabin. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: Balancing her hectic life and new Servant responsibilities is difficult.

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Military, Nature. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Urshar Steelfist, Female Dwarf Ranger 12
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 69 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills History +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Silver chalice with lapis lazuli gems (90 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (1600 gp). 1 Minor magic item.


Social Check DCs


Pelt Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a brown and white robe with the hood down. His brown fur, when down, is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Pelt has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Pelt Of Shadows, Male Tabaxi Bard 4
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 44000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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