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NPC Generator

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Advanced [show]


Henry Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his yellow robe and has his nunchaku always slung over his shoulder. His moppish chestnut hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Racist, Fearful, Antagonistic. Bonds: Rich. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Henry Netyoive, Male Half-Elf Druid 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 cp.


Social Check DCs


Tricking Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown feathered hat and brown clothes. She sports a flattop fur cut. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Mayor, who enjoyed hunting, Tricking was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Seamstress for hire.

Motivation: She desires power and/or immortality; and retire the richest woman in the west

Ideals: Entrepeneur. Bonds: Job, Family, Nature, Adventurer. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Tricking Of Ivory, Female Tabaxi Commoner 2
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 6000 cp. 1 Healer’s kit.


Social Check DCs


Wella Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She has a long blonde ponytail with little hanging trinkets. Her violet eyes are passionate and lively.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and she has passion for adventuring and risk

Ideals: Fighting, Persistence, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Wella Bigheart, Female Halfling Aristocrat 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 56 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5

Possessions: 4000 gp. Embroidered and bejeweled glove (3000 gp). An abacus with copper, silver and gold markers (180 gp). Jeweled electrum ring (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An abacus with copper, silver and gold markers (180 gp). Gold dragon comb with red garnet eye (600 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Cloth of gold vestments (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). An abacus with copper, silver and gold markers (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Naal Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Sailor does. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Naal was raised in a hard working conservative environment. After coming to the age of reason, Naal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break

Ideals: Gifted, Persistence. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Naal Lepus, Male Half-Elf Paladin 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Nalaed Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Family. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Nalaed Frostbeard, Female Dwarf Aristocrat 9
Medium (4'2") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 29 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)19 (+4) 12 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Undercommon, Draconic, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 700 gp. Golden pearl (130 gp). Alexandrite (900 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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