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NPC Generator

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Advanced [show]


Shautha Stanley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. Her tied-back hair is golden. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Shautha Stanley, Female Half-Orc Sorcerer 6
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 15 (+2)7 (-2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. Black opal (1000 gp). Rock crystal (70 gp).


Social Check DCs


Zanna Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears just a blue suit. Her black hair is knotted and matted. She is baby faced.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the north, but her parents moved at a very young age to the south. A gifted student she started as a Ruler, but she got bored and became a Tanner. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Zanna Ningel, Female Gnome Paladin 13
Small (3'0") Gnome, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 74 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Deep green spinel (150 gp). Chalcedony (30 gp). Red spinel (150 gp). Violet garnet (1500 gp). Chalcedony (30 gp). Golden yellow topaz (1500 gp). Banded agate (14 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akta Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green collared shirt and brown skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is greying and her face has many wrinkles. She has white eyes and a green hat with a brown feather.

Personality: She is irascible and easily irritated. She takes great joy in being the best Barrister in town.

History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Someone believes her a fraud; and many brigands want her driven away

Flaws: Antagonistic, Mundane, PTSD. Bonds: Job, Enemies. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Akta Kindness, Female Tiefling Warrior 5
Medium (6'1") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 19 (+4)9 (-1) 9 (-1)17 (+3)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: White opal (1000 gp). Eye agate (14 gp).


Social Check DCs


Yurgunn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her sai. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is lengthy and is close to two feet long. This hazel eyed easterner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The war was a terrible time for her, and Yurgunn does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.

Motivation: She feels kind of lost in life.

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Yurgunn Bloodkith, Female Dwarf Commoner 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 81 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)15 (+2) 15 (+2)5 (-3)
Skills Animal Handling +6, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1

Possessions: Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (1700 gp). Embroidered and bejeweled glove (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet cloak and cross-gartered tan stockings. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: Gifted from a young age, Thamior studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Nature, Adventurer. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Thamior Mellegaard, Male Half-Elf Warrior 4
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp. 1 Small steel mirror. 1 Spyglass. 1 Healer’s kit.


Social Check DCs

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