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NPC Generator

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Advanced [show]


Akmen Generous, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is black, silky, and of moderate length. His gold unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: Akmen was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akmen Generous, Male Tiefling Rogue 5
Medium (5'1") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 1000 sp. Eye agate (8 gp). Fire opal (900 gp).


Social Check DCs


Helja Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears many layers of old clothing at all times. Her tied-back hair is white. Her eyes, though not visible through her cowl, are blue.

Personality: Prone to second guessing herself, she comes off as nervous. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Helja hails from a village terrorized by dire rats. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Baker they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family, Enemies. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Helja Glanhig, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 10 (+0)6 (-2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Fortune-teller, who enjoyed hunting, Adelard was taken on many hunting expeditions. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable

Flaws: Fearful. Bonds: Criminal record, Nature, Family, Adventurer. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Adelard Burton, Male Human Barbarian 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 9 (-1)12 (+1)
Skills History +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long blonde hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with writing.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Eastaughffe, Male Human Warrior 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 7
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1

Possessions: 4000 sp. Alexandrite (1500 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Eye agate (15 gp).


Social Check DCs


Mreksh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear green tank tops with tan pants. He has done his best to style his white crest to look like a famous performer. His red eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Mreksh was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tabaxi people; and sabotage a competitor

Ideals: Opinionated, Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Mreksh Jerynomonis, Male Dragonborn Wizard 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 5000 sp.


Social Check DCs

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